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GAME DESIGNER

BLAINE GRIMES

I'm a Texas based developer focused on game design, level design, and animation. This site serves as my portfolio and touchpoint for all my projects and works.

MY PORTFOLIO

01

Visual Novel/RPG

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Critical

Density

Design Lead

A narrative-driven exploration and resource management game centered around a lone scrapper/junker in the star system Ross-128, a centralized dumping ground wedged between all existing worlds.

02

Educational Puzzle Game

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Carbon Capture Usage

and Storage Game

Lead Designer

Players take on the role of environmental strategists, tasked with implementing CCUS solutions within a set budget to mitigate carbon emissions in a given area. The game aims to educate users about the environmental impact of carbon emissions and explore potential methods for their utilization and storage.

03

Open World

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Blank Slate: Journey of

the Unknown andUnbound

Audio Engineer

In this enchanting adventure, players step into the role of a character awakening in an enigmatic valley, their past veiled in mystery, their future a blank slate. Encountering watchful creatures, players navigate a whimsical world brimming with secrets and magic. 

Art and Animation

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